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Sonic 1 sound driver in Sonic 2

#16 User is offline Tweaker 

Posted 19 June 2007 - 08:38 PM

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Made another edit. This one fixes all sound effect errors for good, from what I can tell. Look over your implementation, make the edits, etc.

#17 User is offline Flygon 

Posted 10 May 2008 - 01:51 AM

  • Dem Melons
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Excuse me but is there a chance of a Xenowirl compatible version of this guide?

#18 User is offline shobiz 

Posted 10 May 2008 - 01:56 AM

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I think SCHG_How-to:Port_Sonic_1%27s_Sound_Driver_to_Sonic_2 has been modified to be compatible with Xeno's disassembly.

#19 User is offline Flygon 

Posted 10 May 2008 - 02:01 AM

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It has, thanks for the help.

Edit: I am confused as to how to put in the sound driver into the ROM, it says I can either put it in the include directory or whatever it is again or I could just put it at the end of the ROM, sad thing is I am not entirely sure how to do either, help?
This post has been edited by flygon: 10 May 2008 - 02:24 AM

#20 User is offline Hitaxas 

Posted 10 May 2008 - 08:21 AM

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If I still had a pc, I'd walk you through it with some pictures... but I don't and cannot.
Anyway,open the asm file for the game, and before the "end of rom" line, paste the code. :thumbsup:
This post has been edited by Hitaxas: 10 May 2008 - 08:21 AM

#21 User is offline Flygon 

Posted 10 May 2008 - 08:49 AM

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Okay, I was just confused by the whole where I should put it thing, thank you for the help.

#22 User is offline Tweaker 

Posted 10 May 2008 - 10:20 AM

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I said "include directive," not "include directory." The difference is rather vital. =P

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