The outcome of this can be found starting with This post. Do not click this link with high hopes
The original first-post of this thread is left in-tact below
No, it's not Sonic CD. It's Sonic (1 and 2) for SegaCD, the port job for which information was leaked and a rant was started. I put some more thought into the major problems, and ultimately worked out some solutions. That's not to say that I'm "finished", or have even removed all of the bugs, but I'm considering uploading a playable "proof-of-concept" build. From the player's perspective, though, it's just plain old Sonic 1 and Sonic 2 (and just the first levels at that), which it's meant to be, but which may also be disappointing to the eye because the effort and technical aspects are not readily apparant except for the fact that you pop it in your SegaCD or run it from an ISO. For that reason, I've decided to hold a sort of "contest" geared toward adding a little more content to the "proof-of-concept" release and giving some lucky person the opportunity to be the first (without a "backup unit", of course) to see some of their work run on a real Genesis, and to let others see the same (assuming all involved parties have a SegaCD, of course). It's a two part contest:
PHASE 1 - Nomination
If you would like the opportunity to have some of your "hacking" work appear on the SegaCD, the first thing you have to do is nominate yourself. The reason for this is that I want permission to be given up-front for the use of anyone's content, rather than people telling me what to do with OTHER people's content and having me crack and steal things from Work-in-Progress or recent "hacks". By nominating your "hack", you are agreeing to send me all necessary source materials and information related to the aspect of your "hack" that you would like featured in the ISO, so understand this point and that it is strictly your decision as to whether or not you submit anything for conversion.
I will not be converting entire "hacks"; I will only be implementing an individual level and/or an individual programming feature, or somewhat more depending on the content of the level/feature. You can submit only the defining level/feature of your "hack", or you can make multiple separate submissions and see which one comes out on top
I reserve the right to reject any submisions based on content, complexity, etc, meaning that if a submission is too ugly or unsubstantial, or will be too time-consuming to be implemented, it may not be put to vote. This will be decided on a case-by-case basis, and may not actually have any affect at all, we'll just have to see which extremeties are met. I also will not guarantee that a winning submission will be met with success, but implementation will be attempted to the fullest of my ability and the limitations within which I have to work
Each submission will be analyzed and possibly discussed with the author to discern exactly what it would take to implement them, and they will be listed accordingly for phase 2
PHASE 2 - Vote
Once I close Phase 1, Phase 2 will begin, in which the rest of the members will vote for the submission they would most like to see on SegaCD. Obviously, you cannot vote for your own submission, but you CAN vote for another submission if for any reason you feel inclined to ("If not my hack, this one..", etc).
I'm considering a points system if there are enough submissions.. Instead of a single vote, members would list their top ? favorites from greatest to least, each recieving a number of points depending on it's rank in the list. This way, if any one person's most favorite submission doesn't win, they can have also helped their second, third, etc. If this proves to be an unpopular method before phase 2 starts, we'll stick to a single entry vote.
When phase 2 ends, the author of the winning submission will then be asked to arrange a method for sending me copies of the source data/code/info if they haven't done so for some reason already, and implementation will begin, to be concluded after however long it takes.
I don't know how well this "Contest" is going to go over, but I hope it gets a sufficient turnout rather than just a couple of replies that don't really lead to much.
I was once asked for a "teaser shot", but unfortunately I can't prove beyond doubt that I have this running on a SegaCD with a still image, so if anyone thinks that I would be the kind of person to lie about something like this, that's just their own problem. For this reason, though, the author of the winning submission CAN be sent a working build before they send their source data if they so desire
To any entrants and anyone hoping to see their favorite part of their favorite hack run on SegaCD, good luck!
Phase 1 begins now...