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Knuckles in Sonic 1?

#31 User is offline Rika Chou 

Posted 01 September 2005 - 12:09 AM

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Hez, on Aug 31 2005, 09:59 PM, said:

*creams self*

awwwww

#32 User is offline Tweaker 

Posted 01 September 2005 - 12:10 AM

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Best time evar. =P

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#33 User is offline Rika Chou 

Posted 01 September 2005 - 12:17 AM

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Tweaker, on Aug 31 2005, 10:10 PM, said:

Best time evar. =P

Posted Image

Posted Image
HA!
This post has been edited by Rika Chou: 01 September 2005 - 12:18 AM

#34 User is offline LocalH 

Posted 01 September 2005 - 12:24 AM

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For the record, it seems to work perfectly on hardware. Also, I had a feeling before I even sent the ROM to my SMD that you did indeed fix the "rolling too fast through GHZ S-pipe causes death" bug. :(

#35 User is offline Tweaker 

Posted 01 September 2005 - 12:26 AM

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Rika Chou, on Sep 1 2005, 01:17 AM, said:

Tweaker, on Aug 31 2005, 10:10 PM, said:

Best time evar. =P

Posted Image

Posted Image
HA!

FU. =P

#36 User is offline superstarCSB 

Posted 01 September 2005 - 12:27 AM

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Oh wait, I did ya one better...

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This post has been edited by superstarCSB: 01 September 2005 - 12:33 AM

#37 User is offline LocalH 

Posted 01 September 2005 - 12:50 AM

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I'll try to write up an article about this for SHIT sometime tomorrow. I also publicized this a bit over at Acmlm's (I know some of us visit there too), so it sounds like Stealth is forever immortalized as the person to first release a nearly perfect KiS1 hack.

#38 User is online McAleeCh 

Posted 01 September 2005 - 07:10 AM

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Pretty damn awesome I'd say, although that's actually the understatement of the year. =P Aside from a few colouration errors on Knuckles' shoes (occasionally the yellow part is shaded with the deepest red rather than the brown skin-tone) and the fact that his socks are a bit too light compared to the rest of him (Yes, I'm an aesthetics nit-picker), it's freaking perfect. ^_^

I like the way you even went back and redid all of the demos so that they show off Knuckles' Spin-dash and Glide moves. ^^ The semi-backwards glide-jump at the start of the Spring Yard demo owns.

EDIT: Also, don't know if you noticed, Stealth, but one of the tiles on the leaves of the GHZ trees has become mysteriously mirrored. o_o; It's obvious which if you look at it. Any ideas how that happened?

Also, I just realised Knuckles' lower jump height means you actually have to put a tiny bit of thought into getting the invincibility at the start of GHZ act 3. That's cool. XD
This post has been edited by Knuckles Prower: 01 September 2005 - 07:43 AM

#39 User is offline Ayla 

Posted 01 September 2005 - 07:37 AM

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absolutely beautiful. I always wanted to skip the underground portions of Marble Zone...

#40 User is offline Ambil 

Posted 01 September 2005 - 08:55 AM

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Wow. I have to agree, this is the best Sonic 1 hack of all history, :(

May I get permission from you and inform about this in Sonic Spain? ;)

#41 User is offline Wyvernlord 

Posted 01 September 2005 - 09:18 AM

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Nicely done. Two thumbs up! :(

#42 User is offline Puto 

Posted 01 September 2005 - 11:47 AM

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Knuckles Prower, on Sep 1 2005, 04:10 AM, said:

Also, I just realised Knuckles' lower jump height means you actually have to put a tiny bit of thought into getting the invincibility at the start of GHZ act 3. That's cool. XD

It also makes Marble Zone Act 3 very difficult, because it's nearly impossible to hit a certain switch :\

#43 User is offline Scarred Sun 

Posted 01 September 2005 - 12:30 PM

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Jaw has dropped OMG.

#44 User is offline Quickman 

Posted 01 September 2005 - 12:50 PM

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I spotted one little change in the logic - when a monitor falls on top of Sonic it just falls and then you press jump and he hops up onto the monitor. Knuckles dodges out of the way to the left.

#45 User is offline Puto 

Posted 01 September 2005 - 01:47 PM

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I did an even better time... here :D

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