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Sonic 2 Delta 0 v0.03 Knuckles And Custom Sound Driver

#1 User is offline Esrael 

Posted 15 November 2007 - 02:13 PM

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  • Project:Esrael Neto Assembler Editor / Sonic 2 Delta
what's new?

You can play as Kunckles Like in Sonic 2 Delta II v1.0a.
Press Up or Down in title screen to choose between "Knuckles alone" or "Knuckles and Tails".


Special Thanks to:
- Tweaker for Custom Sound Driver and hints to fix songs.
- The Taxman for giving me permission on use of Dust Hill Tiles.

Tools Used:
- ESE M68K Asm Edit
- ESE sound importer


Esrael Sonic Hacking H.P.

Edit Direct Link: Sonic 2 Delta 0 v0.03
This post has been edited by Esrael: 15 November 2007 - 02:15 PM

#2 User is offline nineko 

Posted 15 November 2007 - 02:33 PM

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Hell yes, Knuckles + Tails in GHZ.
This is just awesome stuff.

#3 User is offline SMTP 

Posted 15 November 2007 - 02:45 PM

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Just tested it, its great. You should check some of the fixes for the Knuckles Object we made in the tech lounge. :P

Also: PMed you a question. :P

#4 User is offline drx 

Posted 15 November 2007 - 03:00 PM

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Nice hack! Did you use my disassembly or did you do your own one?

#5 User is offline Dracula 

Posted 15 November 2007 - 03:04 PM

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Thank you, Esrael! Nice hack.

#6 User is offline Esrael 

Posted 15 November 2007 - 03:14 PM

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View Postdrx, on Nov 15 2007, 03:00 PM, said:

Nice hack! Did you use my disassembly or did you do your own one?


For Knuckles I have disassembled using ESE m68K Debugger.

For Sonic 2 Delta 0 I used your Sonic 2 Alpha disassembly and changed some codes routines like collision detection (Sonic 2 Mode - one byte per collision unlike two bytes from original code)

#7 User is offline Sik 

Posted 15 November 2007 - 03:26 PM

  • Sik is pronounced as "seek", not as "sick".
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Downloading... Version 0.03? Ugh... I simply don't catch it. It's one of those well-known hacks around, like Red Hot Sonic or the long version of Sonic 2...

#8 User is offline 87th 

Posted 15 November 2007 - 06:59 PM

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It's a shame that 2-player's not complete, since 2-player GHZ works surprisingly well. All in all, though, it's an incredible hack.

#9 User is offline djdocsonic 

Posted 16 November 2007 - 05:05 AM

  • Testing YOUR Hacks Since 2005...
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Its good as usual... am I the only one who hates the Proto Titlescreen and the Proto Animations? The Walking Animation looks plain homo, The sprinting animation is ok but I prefer the Final one... and that stupid Braking animation!

Esrael did you manage to fix a problem with Green Hill Zone's Breakable platforms? before they even broke Sonic would fall straight through them!
This post has been edited by djdocsonic: 16 November 2007 - 05:06 AM

#10 User is offline muteKi 

Posted 16 November 2007 - 06:14 PM

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You hate it so much you made it your avatar?
??


And I take it this is based from drx's "Nick Arcade" build?

#11 User is offline djdocsonic 

Posted 18 November 2007 - 01:25 PM

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Yep its there to show how ridiculous it looks :)

And yep I know this is based off the drx Proto im not a complete turd!

#12 User is offline Evil Hedgehog 

  Posted 23 December 2007 - 03:20 PM

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After playing I found some weird things:

When I choosed 2 Players:

Posted Image

And when you run trought falling ground you instantly fall:

Posted ImagePosted Image

And when you play as knuckles the life icon is Sonic's:

Posted Image
This post has been edited by Sonic777: 23 December 2007 - 03:29 PM

#13 User is offline nineko 

Posted 23 December 2007 - 03:34 PM

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Nice work, you bumped a topic by saying stuff that was already known.

View Post87th, on Nov 16 2007, 12:59 AM, said:

It's a shame that 2-player's not complete, since 2-player GHZ works surprisingly well. All in all, though, it's an incredible hack.


View Postdjdocsonic, on Nov 16 2007, 11:05 AM, said:

Esrael did you manage to fix a problem with Green Hill Zone's Breakable platforms? before they even broke Sonic would fall straight through them!


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