Anyone else tired of Sega playing the nostalgia card?
#31
Posted 20 April 2012 - 08:17 AM
#32
Posted 20 April 2012 - 08:23 AM
ThunderPX, on 20 April 2012 - 07:54 AM, said:
I like colors but I have to agree on the lazy block level design. I do like the wisps though, I felt like they were good spiritual successors to Sonic 3's elemental shields.
#33
Posted 20 April 2012 - 08:46 AM
I can't comment too much on nostalgia as far as Generations is concerned because I've only played 4 of the games it represents. The modern gameplay was an absolute blast for me, and I was pleasantly surprised by it. Based on the strength of the modern gameplay I would consider buying their next offering. Sure I wouldn't be a dedicated fan again like I was in the classic days, but I'd dig it. I think the only thing they can do is keep Sonic moving forward instead of trying the cash in on the glory days of the classics (which lets face it have kept these cunts on life support for 10 fucking years)... because that's all they're doing, cashing in on them, not recreating or reliving them in any meaningful way.
With regards Sonic 4 and their feeble attempt to revive the classics, I wish they'd just all not bother and fuck the fucking cunting fuck off! Yes it is indeed a syrupy, disgusting blatant attempt at a nostalgia trip which fails miserably. Sonic 4 is (to quote the late Kirsty Maccoll) that "guy works down the chip shop swears he's Elvis", a shitty, embarrassing cheap imitation with no hope of ever becoming the real thing. The problem with all this nostalgia whoring is that they do so fucking much of it, they've played on fans love and admiration for the classics so many times for so many years... and yet here we are... we're still fucking here waiting for the REAL sequel we've waited 16 (sorry 18) years for. Honestly? Such a thing is never going to come from Dimps, or even Sonic Team... so in short they need to use Taxman or someone who actually gives a shit about the classics... or fuck off! Because honestly, when it comes to talk about a return to classic glory Sega all sound like a bunch of manipulative, arse covering politicians. They need to cut that shit out as soon as Sonic 4 E2 is dead and buried, then play to their strengths and work on making Modern Sonic better.
#34
Posted 20 April 2012 - 09:40 AM
I mean it's clear they can't make Sonic games, but you chaps keep buying them, and now that they're actually targeting communities like this, you only have yourselves to blame for their success. I personally haven't bought a Sonic game in years.
#35
Posted 20 April 2012 - 10:14 AM
Black Squirrel, on 20 April 2012 - 09:40 AM, said:
"STOP LIKING WHAT I DON'T LIKE"
Unless referring to S4EP1 then you're absolutely right.
#36
Posted 20 April 2012 - 12:36 PM
Falk, on 20 April 2012 - 08:01 AM, said:
It also had one of the most throwback soundtracks ever in a bizarre way. Compared to the guitaresque period of SA1->Heroes to the very, very contemporary sound of 2006->Unleashed, Colors OST in terms of composition and harmonic structure could very well have been from the 16-bit era without being constrained to old soundchips in terms of instrumentation.
Wisp powers I guess could be pretty hit-or-miss depending on your expectations of the franchise. Personally I found that breaking up the structure of "GET TO THE END AS FAST AS POSSIBLE AND DON'T GET HIT" for score attacks pretty refreshing, without being too out-of-character for the franchise's game style as opposed to, say, werehog or swinging a sword.
edit: The limitations of the Wii translating into short (or in other words, segmented/intentionally stylized) acts probably wouldn't have been as good as 3-5 minute levels too.
Truthfully, I was only really impressed with Colours as I hadn't played a modern Sonic game yet. I was nothing short of amazed at how well the mechanics works, and I'll give it that at the best.
My largest qualm towards it is that, despite the fact that it's incredibly fun to run, you, incidently, don't seem to be doing much running at all. Each zone starts out strong, and a handful even make it all the way through, still sporting plenty of said running and platforming (I'm looking at you, Sweet Mountain), but then there's the wisp powers.
Staple of the game, I know, but some of them feel incredibly out of place. Laser, drill, and rocket are, I find, fun to use a bit sparingly. They don't in any way break the flow of the levels, incorporating plenty of movement. The problem comes more in hover and frenzy; the first usually manages to slow the pace down to that of a
Then I got Generations, and, not surprisingly, found very similar gameplay... Minus the wisps. I was always adamanite before about my favourite in the series being SA2:B, but that's recently changed when I found out just how fun running in a straight line, and nothing else, can be. Admitedly the stages for Sonic/2/3 & knuckles hit me like a brick, but once the fond memories wore off they felt more like borrowed levels than anything else.
I personally feel that, if Sega wants to make something great, they need to try to focus the game on the gameplay and not the gimmicks.
#37
Posted 20 April 2012 - 01:26 PM
Falk, on 20 April 2012 - 10:14 AM, said:
Black Squirrel, on 20 April 2012 - 09:40 AM, said:
"STOP LIKING WHAT I DON'T LIKE"
Unless referring to S4EP1 then you're absolutely right.
Nothing I said was wrong - it's up to you how you interpret the pros and cons of buying Sonic games.
But it does seem to me that they are specifically targeting games like Sonic Generations and Sonic 4 at "core fans" - Generations in particular doesn't really have the power to appeal to anyone else, being a compilation of past adventures that many modern audiences won't be able to relate to. Tends to suggest that maybe the fan community can "change" things. Namely by boycotting garbage.
I especially love the idea of Sonic Colours and its Wii exclusiviity being represented in a game exclusive to non-Wii consoles. It's totally sensible markting and of course everyone outside of the hardcore Sonic squad will be able to relate!
#38
Posted 20 April 2012 - 01:33 PM
I really should go back to Unleashed at some point, the ported-to-Generations levels are showing me just what I've missed, but URGH those Werehog levels.
In terms of the next title? Sega could keep making games in the loose vein of the Modern style of Unleashed/Colours/Generations and I'd be happy with that. No reboot needed - as noted elsewhere up the thread, it's been tried several times pre-2008 and simply didn't work.
#39
Posted 20 April 2012 - 03:06 PM
#40
Posted 20 April 2012 - 04:32 PM
#42
Posted 20 April 2012 - 04:56 PM
gold lightning, on 20 April 2012 - 04:47 PM, said:
Lemme see, a pleasant enough remake which tried to innovate but failed in the layouts department and an overlong more-of-the-same sequel that everybody and their dog insists is the best despite it being visually inconsistent and laden with bugs. Yeah, I'd say they were disappointing after my world being shaken up by the original Sonic and then those awesome-at-the-time special stages in Sonic 2.
#43
Posted 20 April 2012 - 06:11 PM
PSO2 is the greatest Sonic Team game ever made, and it isn't even out yet: I've just played the alpha 2 and BETA BUT OH GOD ITS AMAZING.
GAME OF THE YEAR 2012.
#44
Posted 20 April 2012 - 06:55 PM
Krigo, on 20 April 2012 - 06:11 PM, said:
PSO2 is the greatest Sonic Team game ever made, and it isn't even out yet: I've just played the alpha 2 and BETA BUT OH GOD ITS AMAZING.
GAME OF THE YEAR 2012.
LIKE
I'm really enjoying the PSO2 game so far. It's like PSO and PSP:I had a bastard child, and PSP:I left PSO to mother the offspring. :O ... or something.
PSO2!!
#45
Posted 20 April 2012 - 07:40 PM
ThunderPX, on 20 April 2012 - 07:54 AM, said:
I'm so glad to know that I'm not the only one on this planet who finds Sonic Colors (Wii) to be overrated. I also think the same thing about Generations (even moreso than the former). Now, don't get me wrong... I'm not saying that I think these two games are terrible, but at the same time, I just don't consider them to be as good as many people say. In my opinion, they definitely aren't the series' holy grail, nor are they the "best games" since Sonic Adventure 2.
