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Would you want another Sonic racing game?

#46 User is offline Aerosol 

Posted 04 June 2011 - 06:33 PM

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Which is why Mario Kart 64 is the last Mario Kart game with any sense of balance. I don't know what they were thinking when they made the blue shell only hit the driver in first. It became a tool of spite, not a tool to level the playing field. Dreadful.

#47 User is offline Clutch 

Posted 04 June 2011 - 07:17 PM

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QUOTE (AerosolSP @ Jun 4 2011, 07:33 PM)
Which is why Mario Kart 64 is the last Mario Kart game with any sense of balance.


I'd think that's technically Super Circuit by virtue of having the same item system.

I know we're getting off topic though so I will add this: Sonic & Sega All-Stars Racing was flawed, but it was still a good game and quite impressive for being a first shot at it. A sequel would give them a chance to fix the areas where it came up short.

#48 User is offline Aerosol 

Posted 05 June 2011 - 02:18 AM

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QUOTE (Clutch @ Jun 4 2011, 08:17 PM)
QUOTE (AerosolSP @ Jun 4 2011, 07:33 PM)
Which is why Mario Kart 64 is the last Mario Kart game with any sense of balance.


I'd think that's technically Super Circuit by virtue of having the same item system.


Goddamn technicalities colbert.png

SaSASR needs more diversity. I can quickly become bored as fuck playing that game. Do that in a sequel and it's golden.

#49 User is offline TheUltimaXtreme 

Posted 07 June 2011 - 07:36 PM

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Am I the only one who felt Sonic R could've been a good mainstream Game for the Saturn without the racing bit to it? I just finished playing the Grand Prix as Sonic, and all I was hoping for were more rings and some enemies to bop. Then I tried to spin dash Adventure-style, and my dreams were crushed.

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