Knucklez, on 18 March 2012 - 04:43 PM, said:
The original Sonic 3 (part one) level select screen shows that FBZ was in-between CNZ and ICZ, yes, but no one would have ever known that if it wasn't for cheat codes and whatnot to let you access it in the first place. Unfortunately, that hasn't stopped the bandwagons from saying that FBZ should follow the original Sonic 3 level select order just because it's there. Based on what? You don't really know why it's still there. It may have been an honest mistake on Sonic Team's part for leaving it there to begin with. Yet, people base all this shit on their own assumptions with no legitimate proof to back up their claims. So whoever wants to sit there and support the idea of making this a certain or permanent feature is just supporting a scrapped idea that never happened, which isn't really Sonic 3-ifying the game now is it?
For the record, this isn't directed at one specific person, but rather a specific group of people. Thanks.
It's simple, of a group of similar objects some of them don't belong there, you need to find those.
Here's the US manual of Sonic 3, two of these don't belong here, can you guess where they are from?
http://info.sonicret...anual_22_23.jpg
http://info.sonicret...anual_24_25.jpg
The icon used in Sonic 3 Complete is a leftover from Sonic 3 alone, as other leftovers from the Zone.
Yes you might be right, but the other side isn't as wrong as you try to imply.
From what I see here plus the Stage Select AND the music location, Flying Battery was meant to be included with Sonic 3 Alone, there are some evidence on that.
If Tiddles considers it in the scope of being part of Sonic 3 in it's completed form, it should be included as a default.

Will we be seeing these unused 2 player mode sprites in a future build? Granted, 2 player mode isn't as enjoyable as the main game, but it's always bothered me that it was never corrected, not even in retail S3K.