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26 years old
September 11, 1990
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Northumberland, England

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  1. In Topic: Hirokazu Yasuhara revealing all kinds of Sonic development stuff

    14 August 2017 - 04:00 PM

    View PostSystemsReady, on 13 August 2017 - 12:35 AM, said:

    This is a little bit of a long-shot, but do you reckon that this bug from Sonic 1 could be a result of a holdover from this period of development? :o Given that the solution we have is to add code rather than change or remove, which would hint at omission rather than a logic error.

    My gut feeling is that Yuji Naka probably re-wrote the whole engine after that Tokyo Toy Show demo. Pretty much all of the art seems to have been scrapped - I reckon it was easier just to start again from scratch.
  2. In Topic: General Questions and Information Thread

    12 August 2017 - 01:24 PM

    In the latest episode of "hey I wonder if this thing will be worth considerable sums of money in the future"

    Posted Image

    this is "Rome II: Total War Имперское издание" which translates to "Imperial Edition". It's a version of the game you didn't get.

    secretly it's a stripped down version of the Rome II "Collectors Edition" which the West did get - basically a symbol of Sega short-changing Russia. But in the process that's created a Russian-exclusive version of the game with a prettier box.

    it's too early in the history of the human race to know whether collectors editions of games will actually be collectible some day, but when we talk about a game being "rare", I can't not see these things topping the list. This is the sort of cack that even Creative Assembly probably don't know exists.
  3. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC) - WARNING, SPOILERS

    10 August 2017 - 12:23 PM

    View PostFalk, on 10 August 2017 - 11:58 AM, said:

    View PostBlack Squirrel, on 10 August 2017 - 11:35 AM, said:

    p.s. I'm not sure what "context" we're expecting from video game music.

    You posted, ad-verbatim, "And then you kind-of think about gameplay science - from my experience, most people don't last 50 seconds in a special stage" and I linked you game footage uploaded by SEGA showcasing the special stage with the exact part of the music you implied might not ever be heard, being heard.

    I'm not sure how to break this down even more.

    Oh sorry - I got lost in the sea of human calendars.

    That was really more of an off-the-cuff remark about the idea that special stage music shouldn't take 50 seconds to get started. I assumed Retro had gone down that "you've not played the game yet how do you know" route (which it's done several times in this topic alone), and I was responding to that - i.e. we don't need more of a "context" to the game's music because the context is there, and I still think the music is a little off in places.

    There's half a dozen conversations in this topic - it's hard to keep track :v:
  4. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC) - WARNING, SPOILERS

    10 August 2017 - 11:35 AM

    View PostNeqquah, on 10 August 2017 - 07:28 AM, said:

    We're 5 days away from getting the first true 2D Sonic game in 23 years and people are complaining about the music? Come on guys.

    Line up, line up, we must fill this topic with praise and not discuss anything!

    View PostLapper, on 09 August 2017 - 04:19 PM, said:

    View PostBlack Squirrel, on 09 August 2017 - 03:51 PM, said:

    There's a tune at the 50 second mark, but the preceeding 30-ish seconds are a bit hap-hazard.

    Yeah. The only negative thing I noticed was the lack of a sing-alongable melody in some of the music. Still sounds great but will not stick in your head because there's not really a clear 'main tune'.

    To be honest it's not even as bad as I made it out right there. I think the SS music is really the only notable example of this.

    I think Studiopolis and the mini boss theme also have this problem, although I take some comfort in knowing they were probably some of the first songs composed and more recent ones have been better. Then again, most of the others are derived from classic tunes.

    p.s. I'm not sure what "context" we're expecting from video game music. We've heard these tracks on their own, we've seen them used in the game itself - why is that not sufficient to develop an opinion on them? Sonic responding to my button presses isn't going to make the game sound much different - in the context of Sonic Mania music being used in Sonic Mania, I agree that it's the weakest part of a nice looking package.
  5. In Topic: Looking scan my Japanese Official Dreamcast Magazine Collection

    09 August 2017 - 04:02 PM

    You might want to talk to the lads at Retromags:

    they're more likely to have the equipment and know-how to deal with these. Though you might get lucky here.

    We will happily mirror things on Retro CDN when the time comes, though :)