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Cybernetic Outbreak Update/Release Thread. Woo!

#46 User is offline Mistergambit 

Posted 02 November 2006 - 07:42 PM

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QUOTE (Varion Icaria @ Nov 2 2006, 04:49 PM) [post="148479"]Posted Image
As you can see I changed it from the original Purple Scheme because it didn't go well with the bg.

I also worked on Green Island a lot.

Posted ImagePosted Image
The level is near completion as I gotta fix the solidity at most, I also finished most of the Rolling Ball from S1 Beta that I wanted to do, It still needs to set it's Collision to the ground however.

Comments are welcome.[/quote]

Radon Factory looks great. and good work recreating the S1B GHZ Ball.

#47 User is offline Hez 

Posted 02 November 2006 - 07:43 PM

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Yes PC has changed everyone, of course! I'm also downloading the Internet off Algore.com as we speak! TONS OF ROFFLES!
This post has been edited by Hez: 02 November 2006 - 07:44 PM

#48 User is offline Tweaker 

Posted 02 November 2006 - 07:51 PM

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QUOTE (Hez @ Nov 2 2006, 07:43 PM) [post="148505"]Posted Image

#49 User is offline Rika Chou 

Posted 02 November 2006 - 07:57 PM

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I am just guessing here, but it looks to me like he just edited the mappings/art of the OOZ ball. Cause the way Sonic and Tails are standing on it, it's exactly the same size.

If he actually made a new one, why would it be small like this.

However, I am not saying he did, just that it looks like he did from the shot he posted.

#50 User is offline Varion Icaria 

Posted 02 November 2006 - 08:01 PM

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No not OOZ Ball, I studied the coding of the Metropolis nut and From there made the ball roll horizontally.

Edit: Also the ball is the same size as the one on the GHZ Boss.
This post has been edited by Varion Icaria: 02 November 2006 - 08:03 PM

#51 User is offline JcFerggy 

Posted 02 November 2006 - 08:07 PM

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Could you make it so that sonic is standing on the top os the ball, because it looks linda odd with him in the center of it.

#52 User is offline Varion Icaria 

Posted 02 November 2006 - 08:23 PM

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Yeah I'll be doing that after I finish up some major work on my levels.

#53 User is offline Termitedog 

Posted 03 November 2006 - 08:53 PM

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I think this hack looks quite promising, nicely done! I'll look forward to watching it develop more.

#54 User is offline Shadow Fire 

Posted 03 November 2006 - 09:18 PM

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I'll gladly be your BETA tester, if you like.

#55 User is offline Varion Icaria 

Posted 03 November 2006 - 09:37 PM

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It depends ShadowFire, I'll Interview you about it on MSN.

#56 User is offline Hayate 

Posted 08 December 2006 - 01:07 PM

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It's about time I announced I am making some levels complete with art for CO. :P

This is Pinball Zone. You may recognise some of it from Sonic 2 Omega Plus. Reason is I gave up making that due to lack of hacking software for Linux. So I'm just MUCHLY improving my art and then, Exonis will use the 5 good levels (Pinball, Ruby Cavern, Nuclear Lab, Metallic, Diamond Dust) to fill up the 5 blank spaces in CO.

http://www.invhost.com/share/128_0.png
http://www.invhost.com/share/128_1.png
http://www.invhost.com/share/128_2.png
http://www.invhost.com/share/128_3.png
http://www.invhost.com/share/128_4.png

They are split up into $20 tiles each because really large images slow down my comp.

2 to 4 are going to be signs but they're going to be done last, hence the blank tiles.

All that's left, minus the signs, is the pinball background parts, which will be $A0 to $C5. Then there's the level background which can take up however many tiles it needs at the end. I suck at drawing level backgrounds, so someone else can make those.

FTW, the green/blueish parts are a rotating palette. And some parts look stupid because I flipped some tiles and couldn't be bothered to re-draw them to match the light, but I will do that eventually.
This post has been edited by bobxp: 08 December 2006 - 01:09 PM

#57 User is offline JcFerggy 

Posted 08 December 2006 - 01:10 PM

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That level art looks sexy!!

#58 User is offline nineko 

Posted 08 December 2006 - 01:20 PM

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View PostJcFerggy, on Dec 8 2006, 07:10 PM, said:

That level art looks sexy!!
I can assure you that this hack is going to be great.

#59 User is offline Tweaker 

Posted 08 December 2006 - 04:06 PM

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Wow, nice! You're an excellent pixel artist.

#60 User is offline Hayate 

Posted 08 December 2006 - 05:39 PM

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Thanks people. ^_^

Sometimes I just wish I could draw decent non-pixelart. :P

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