don't click here

Sonic X-treme Textures and Defs

Discussion in 'General Sonic Discussion' started by Scarred Sun, Dec 6, 2009.

Thread Status:
Not open for further replies.
  1. GeneHF

    GeneHF

    SEGA-ier than you'll potentially ever be. Site Staff
    8,429
    59
    28
    Scenic Studiopolis
    Complete Global Conquest
    I enjoyed watching this one more.
     
  2. Lobotomy

    Lobotomy

    35% Cognac Banned
    4,394
    1
    0
    Traverse City
    Project: Matter/Energy

    Why did the bad men at SEGA cancel this game? ;_;
     
  3. Mad Echidna

    Mad Echidna

    Gone Oldbie
    5,219
    0
    0
    Haven't you ever read the interviews? Long story short, Ofer worked so hard he nearly died so the project manager pulled the plug since we was the only engine dev left.

    I never realized the genius of the fisheye lense until I had a chance to see the levels without it. These boring looking, lego like levels take on such an incredible life and depth with that lense!
     
  4. Shadow Hog

    Shadow Hog

    "I'm a superdog!" Member
    Yeah, I wish I knew how the hell one programmed one of those, if only to try and get a game out there that actually uses it.

    Until then, there's Fisheye Quake.
     
  5. S1impikenz

    S1impikenz

    Member
    21
    0
    1
    Sonic 1 layout hack
    I don't know if a lot of you have noticed, but, if you look at the modification dates on the individual files in the SONICBOOM/DEF folder you'll notice that whoever was working on this game recently worked on the GALAXY1.DEF and TEST_05C.DEF levels in 2006, approximately 9 years after the last modification date, and thus from its cancellation. I find this pretty interesting.
     
  6. Cooljerk

    Cooljerk

    NotEqual Tech, Inc - VR & Game Dev Oldbie
    4,505
    201
    43
    I think this was explained earlier in the thread:

     
  7. AeonicB

    AeonicB

    Oldbie
    813
    12
    18
    Freelance
    I am in awe. Can we, maybe, get a playable game off this? =3
     
  8. GeneHF

    GeneHF

    SEGA-ier than you'll potentially ever be. Site Staff
    8,429
    59
    28
    Scenic Studiopolis
    Complete Global Conquest
    I doubt we'll get anything from Chris Senn than a hearty middle finger, but if one of you guys are feeling ambitious enough, you can certainly build an engine and use this material.

    At least until Ofer comes running at you throwing hammers like a Hammer Bros. on crack.
     
  9. Cooljerk

    Cooljerk

    NotEqual Tech, Inc - VR & Game Dev Oldbie
    4,505
    201
    43
    Senn at one point had his own Sonic Xtreme fan project... project S, wasn't it? Why would he be pissed?
     
  10. ...Erm...has, not had.
     
  11. Cooljerk

    Cooljerk

    NotEqual Tech, Inc - VR & Game Dev Oldbie
    4,505
    201
    43

    :eng101:

    Anywho, competition is a great thing. It's not like Senn has any more legal authority to make a Sonic Xtreme fan game than us. It's not like Taxman's engine was hindered by the development of Stealth's engine. And in the end, the community wins, and because of the nature of how information is spread throughout our community, I'd wager that competing projects might actually speed along development.
     
  12. Syniphas

    Syniphas

    also known as Svetlana Member
    28
    0
    0
    Brazil
    I remember working as a Graphic Deisgner for a short time on Project S, around 2 years ago.

    Long story short, things were so messed up around that nothing was ever assigned to anyone, and I was really just waiting for something to do, until one day I found out I was kicked out of the project for not doing anything

    If it was up to me to say, what I saw there was great people, tons of them, each working on a different sonic-related game. A complete locked-up mess. They were nowhere near getting a full game done.

    I just hope they some day release something...
     
  13. Arctides

    Arctides

    I am a bloated bag of hate. Oldbie
    Actually it was Chris Senn that almost died. Ofer walked out on the project after Bernie Stolar insisted that they use the Fisheye lens for the entire game or something. According to the interviews, he was a bit of a priss with a big ego. It basically ended with Chris being the only one working on the project, up until he got a walking pneumonia and nearly killed himself. I think Sonic Cult still has the interviews up. Go re-read them for further clarification.
     
  14. Granville

    Granville

    Member
    157
    1
    18
    US
    That was pretty uncalled for...

    Chris Senn is a really nice guy actually. He's very supportive and kind to everyone on his forums, always open minded and willing to lend a hand and advice to those who are trying their hand at a fangame. He's also the source of 90% of everything we currently know about Sonic Xtreme, including the textures from this package. He uploaded them from his own collection so people can use them. With him, Xtreme can live on in our thoughts. He inspires a lot of creativity and really interacts with his members.

    Don't diss Chris, he's a cool dude. Far cooler and nicer than most game developers. You should give him more respect for what he's contributed to the Sonic community, none of what he HAD to do.

    As for Ofer, he was planning to release his engine, until he was flamed by a league of hateful Sonic fanboys via endless emails. He then broke all ties with the community. He didn't do anything wrong either. He was hurt pretty badly by some very immature and stupid people. And to be frank, we should face the facts that if some of the Sonic community are that retarded, those people at least don't have any right to his work. Ungrateful and rude people don't deserve anything.
     
  15. Cooljerk

    Cooljerk

    NotEqual Tech, Inc - VR & Game Dev Oldbie
    4,505
    201
    43
    Well said, and I completely agree. I never even knew there was a group that disliked Senn, considering how much he's contributed to the community.

    This is unfortunate and I'd never heard this before. If he didn't approve of this release, it'll likely distance him further from the community.
     
  16. Tweaker

    Tweaker

    Banned
    12,387
    2
    0
    Very well put, Granville. :)

    Personally, I'm just hoping this release doesn't upset Senn or Ofer that much; I remember the last time some material was leaked there was a rush to keep it under wraps since it was never meant to get out. I don't think Ofer was that upset, but I think he could have lived without more people going against his wishes. This is a bit more significant, though; if he refused to release stuff based on the Sonic community's attitude towards him—a fate that many developers have unfortunately suffered—then continued leaking of his work against his wishes isn't likely to change his mind at any point in the future, near or otherwise.

    Honestly, sometimes I wonder if it'd be worth finding a way to convince him that we're not the immature little kids who gave him so much hardship in the past. There's a big difference between ten year olds with an email address and Sonic Retro.
     
  17. Skeledroid

    Skeledroid

    Member
    227
    0
    0
    Okay so wait... these textures are from a fan game? Or someone who had these real tiles and was going to use them in a fan game but didn't want anyone else to have them? And he edited them? I need clarification, please.
     
  18. 0r4ng3

    0r4ng3

    Member
    1,318
    0
    0
    *squints*

    Does the one on the top left work with transporters or those roads that appear out of nowhere? I suppose Jade Gully and the one on the top left look somewhat interesting.

    I saw the video. It looks jarringly unfinished. :\ I had seen the demos before I think. One thing that always bugged me in the snow demo was that one hardly saw what the heck was going on, the camera was too zoomed in. The New technology demo just reinforces what I've always thought. This game design would've been great or as a new franchise or a special level. Sure it has some neat ideas, but despite those (and they aren't that many), I can't see anything that relates to Sonic.
     
  19. SegaLoco

    SegaLoco

    W)(at did you say? Banned
    This is the real stuff written by Ofer and Senn. Not all of it appears to be from back when though. I know that they have to still play with it now and then, it just seems like too fun of a thing to pass up if you ask me. :specialed: Anyways, the viewer was written by Sanik iirc so if we can get some sourcecode to that, it could potentially be modified into a rough engine or even an editor. I doubt that Senn nor Ofer would like that, but whatever, it would be our work this time, so they can't tell us what to do with it. (They could tell us not to use their .def files =P, but we would already have a pretty good idea of how the format works by then.)
     
  20. Syniphas

    Syniphas

    also known as Svetlana Member
    28
    0
    0
    Brazil
    Actually from what I see the levels are just faux-multilayered PCXs, the DEFs just organize PCXs by which are levels and which are textures.

    A very lazy framework, if you ask me, but alas it's just the same thing I've repeatdly done.
     
Thread Status:
Not open for further replies.