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I am trying to port HTZ to LZ. The lava is not act ing normal. Damn I still can't figure ou

#1 User is offline .hack//zero 

  Posted 13 March 2004 - 10:46 PM

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t how to do this.

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This post has been edited by .hack//zero: 20 March 2004 - 07:45 PM

#2 User is offline .hack//zero 

Posted 14 March 2004 - 01:49 AM

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*trys to figure it out again*
*doesn't work*

damn, I still can't get it to work. <_<

#3 User is offline Hayate 

Posted 14 March 2004 - 04:41 AM

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eh? Lava should act as lava so long as you have the lava object...

#4 User is offline .hack//zero 

Posted 14 March 2004 - 09:15 AM

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bobxp, on Mar 14 2004, 04:41 AM, said:

eh? Lava should act as lava so long as you have the lava object...

There is no lava object.

#5 User is offline The Wanderer 

Posted 14 March 2004 - 10:28 AM

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.hack//zero, on Mar 14 2004, 09:15 AM, said:

bobxp, on Mar 14 2004, 04:41 AM, said:

eh? Lava should act as lava so long as you have the lava object...

There is no lava object.

He is probably referencing the solid, invisible block object that damages you when touched that used by the lava flows in both HPZ and MZ. However I don' t think this is what you needed to know .H/Z. However, since it seems you are trying to get it to work, what is happening when you try to change it so that it takes up LZ spot? Or does nothing happen at all?

#6 User is offline .hack//zero 

Posted 14 March 2004 - 11:19 AM

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The Wanderer, on Mar 14 2004, 10:28 AM, said:

.hack//zero, on Mar 14 2004, 09:15 AM, said:

bobxp, on Mar 14 2004, 04:41 AM, said:

eh? Lava should act as lava so long as you have the lava object...

There is no lava object.

He is probably referencing the solid, invisible block object that damages you when touched that used by the lava flows in both HPZ and MZ. However I don' t think this is what you needed to know .H/Z. However, since it seems you are trying to get it to work, what is happening when you try to change it so that it takes up LZ spot? Or does nothing happen at all?

Yeah, I know.

VHZ.gs1

#7 User is offline Rika Chou 

Posted 15 March 2004 - 01:43 AM

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Well, you need to add the lava damage object, add the animated pattern load ques, and perhaps the rotating pallet. (I'm not sure if lava has a rotating pallet)

#8 User is offline .hack//zero 

Posted 15 March 2004 - 07:04 AM

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Rika Chou, on Mar 15 2004, 01:43 AM, said:

Well, you need to add the lava damage object, add the animated pattern load ques, and perhaps the rotating pallet. (I'm not sure if lava has a rotating pallet)

Yes, I know. But how the hell do I do that?
This post has been edited by .hack//zero: 15 March 2004 - 04:03 PM

#9 User is offline .hack//zero 

Posted 20 March 2004 - 07:43 PM

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Damn, I still can't figure out how to this.

#10 User is offline Varion Icaria 

Posted 20 March 2004 - 07:49 PM

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The Lava tag Object is Object - 31 01 For 1 128x128 tiles. The other 1 is 31 02 which is for 2 128x128 tiles.

#11 User is offline .hack//zero 

Posted 20 March 2004 - 07:51 PM

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InuYasha, on Mar 20 2004, 07:49 PM, said:

The Lava tag Object is Object - 31 01 For 1 128x128 tiles. The other 1 is 31 02 which is for 2 128x128 tiles.

I know.

*thinking*

this lava thing is starting to piss me off
This post has been edited by .hack//zero: 20 March 2004 - 07:52 PM

#12 User is offline Varion Icaria 

Posted 20 March 2004 - 07:52 PM

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How many Tiles need the lava object?

#13 User is offline .hack//zero 

Posted 20 March 2004 - 07:56 PM

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InuYasha, on Mar 20 2004, 07:52 PM, said:

How many Tiles need the lava object?

This is same problem that you tried to help me with in Omega. I just bumped this up, so someone may be someone able to help me with the lava.
This post has been edited by .hack//zero: 20 March 2004 - 07:56 PM

#14 User is offline Varion Icaria 

Posted 20 March 2004 - 08:06 PM

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What Excactly is the problem? The Palette or the Lava Damaging the character?

#15 User is offline .hack//zero 

Posted 20 March 2004 - 08:07 PM

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InuYasha, on Mar 20 2004, 08:06 PM, said:

What Excactly is the problem? The Palette or the Lava Damaging the character?

The palette.

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