QUOTE (Ritz @ Dec 30 2010, 11:18 PM)

If nothing else, the package design is so elegant that I'm really starting to feel like I'm missing out.
Say, Tiido, what sort of work did you do for the game anyway, and how much? Are you getting a cut of the profits?
I did the MD side music and SFX setup aswell as majority of the sound tools, some of the SFX, samples processing, composed one music track, did some minor GFX (like some insects in the caves and antialiasing on some of the cutscenes that never made into the game or got replaced...), hardware engineering, testing and other stuff along those lines. That stuff happened on little over 2 year period.
QUOTE (LocalH @ Dec 31 2010, 12:36 AM)

Dude, the product looks...fucking
epic. All the little extra shit sorta reminds me of what Infocom used to do, including a bunch of "feelies" in the packaging. If you'd traveled back in time to the early days and told me "Yeah, this is going to end up being pretty much the biggest MD release since the MD's days of official support", I'd have laughed at you and told you to STFU =P.
Feel free to pass my kudos along to the rest of the crew. I'm highly impressed. I really wish I could afford a copy right now, but I have too many other financial obligations
Its indeed really awesome, I was completely surprised when I saw it in person ^^
Thanks for the kind words