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Streets of Rage 4

#61 User is offline mentski 

Posted 04 September 2018 - 05:06 PM

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View PostSiddtheKidd, on 04 September 2018 - 02:48 PM, said:

....maybe one talking about all the smaller mechanics most casual players would usually glance over, this stuff is important for keeping the essence of Streets of Rage.


I absolutely agree with this. It's the SoR equivalent of Classic Sonic physics. Do it wrong, and it's glaringly noticeable to the anybody with more than a passing familiarity with the original games.




#62 User is offline 360 

Posted 07 September 2018 - 06:48 PM

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Extensive behind the scenes feature from Nintendo Life here: http://www.nintendol...t_wed_never_see
New preview and impressions from US Gamer here: https://www.usgamer....-rage-4-preview

Nintendo Life's feature in particular has loads of new info, such as them knowing how important the music for the game is, with an announcement coming "soon" in addition to more revelations like whether the police car assistance feature will return (it probably will) and whether Mr. X will be the nemesis (probably not by the sounds of it). Also to anyone having reservations about the engine those concerns seem unfounded as Guard Crush have been working for ten years on perfecting beat em up engines and it sounds like they intend to use that to create one hell of an engine for this game.

Might not have covered everything there so I highly recommend reading the full feature. US Gamer basically said "we were sceptical upon announcement, but we played it and it's awesome" and that's about it, outside of indicating the game is releasing in 2019 at the end of the article (could just be conjecture, rather than say hard confirmation of the actual release timeframe). Either way the game seems to be shaping up well. I'm still waiting on whether Koshiro will be coming back for the music, but it does seem like the perfect developers are making this and the game should turn out great. Hopefully.

Also there is one big revelation in the Nintendo Life feature that DotEmu wants to continue to work with Sega and resurrect more Sega franchises after this with games like Alex Kidd namedropped. They want to make SOR4 as awesome as possible so Sega agrees to work with them again. Sega fans have a bright future it seems.
This post has been edited by 360: 07 September 2018 - 06:54 PM

#63 User is offline Xilla 

Posted 07 September 2018 - 10:04 PM

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Personally I want a 3D Bonanza Bros 2 using the classic late 80s Pixar style ;)/>

Easy way for Mr.X to come back: That wasn't his brain! :p Alive (full bodied) and staying in the shadows in BK3 is my personal headcanon there.
This post has been edited by Xilla: 07 September 2018 - 10:05 PM

#64 User is offline Ashura96 

Posted 09 September 2018 - 07:35 AM

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Isn't that Mr. X's face on those dollar bills in the wallpaper?

I'm sure he will at least have some relationship to the primary antagonist.

#65 User is offline 360 

Posted 09 September 2018 - 10:04 PM

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I think it's all down to their marketing master plan - as in they intentionally showed off a glimpse of the game and are withholding key details to keep the hype going up until release. For example, in that Nintendo Life behind the scenes feature they also noted that we're definitely getting more than just Axel and Blaze as characters, more than likely the traditional four, but that didn't stop endless speculation that they were the only ones that were going to be in the game. Same goes for the music. They intentionally withheld details including Yuzo Koshiro's strongly hinted potential involvement to save it for a later announcement (that's supposedly coming soon). When asked about the police car assistance they were coy, neither confirming nor denying it - and same goes for Mr. X. If he's on the dollar bills that heavily infers he's the prime nemesis - potentially in a far higher and scarier position than he ever was in the original series.

But again when directly asked about him they wouldn't reveal whether he's in the game or not - when odds are he probably is. It wouldn't be a Streets of Rage game without him and they are ardently adhering to the spirit of the original games here. They're intentionally being coy to catalyst hype and it's because of marketing. Evidently what they want to do is schedule a series of announcements for things like additional characters and the much-wanted confirmation of who's doing the music (God I hope it is Koshiro) to make sure interest stays there up until release. It's quite clever - and far more effective than just announcing everything instantly which could have led to the game being forgotten until release. Streets of Rage always had far greater sales potential than their last game, Wonder Boy, with Streets of Rage 2 in particular selling millions, so it appears they're trying to capitalise on that. They really want this game to be a huge success.

That said, everything I've read from people who have played the early build indicate the game's fucking awesome, even in these early stages. So I have faith it will turn out excellent, hopefully.
This post has been edited by 360: 09 September 2018 - 10:05 PM

#66 User is offline 360 

Posted 19 September 2018 - 05:52 PM

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Wrote a very supportive and glowing feature/preview of the game that whilst holds no new revelations does serve as a decent summation of everything we know about the game so far. Wanted to support this awesome project and the developers, and keep the hype going as I'm beyond excited for the game, as a die-hard Sega fan from the old days. It's here for anyone that wants to read it:

https://www.pwrdown....beyond-awesome/

#67 User is offline 360 

Posted 27 September 2018 - 06:18 PM

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Yuzo Koshiro just did a Streets of Rage concert and confirmed in an interview he has been talking to the Streets of Rage 4 developers. So his soundtrack is almost confirmed!

The devs also tweeted about his concert so something is happening: https://twitter.com/...415161870393344
This post has been edited by 360: 27 September 2018 - 06:19 PM

#68 User is offline Krigo 

Posted 27 September 2018 - 10:19 PM

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View Post360, on 27 September 2018 - 06:18 PM, said:

Yuzo Koshiro just did a Streets of Rage concert and confirmed in an interview he has been talking to the Streets of Rage 4 developers. So his soundtrack is almost confirmed!

The devs also tweeted about his concert so something is happening: https://twitter.com/...415161870393344

I recorded the Twitch stream of the concert + interview, and I'm currently in the process of uploading it to YouTube.

It's a fantastic show and more people need to be able to watch it.

Upload:


This post has been edited by Krigo: 28 September 2018 - 12:48 PM

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