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Sonic Hacking Contest 2017 Quality not Quantity

#31 User is offline Spanner 

Posted 01 April 2017 - 08:38 AM

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View Postredhotsonic, on 01 April 2017 - 05:06 AM, said:


Link to YouTube

This is going to make so much stuff easier for people.
This post has been edited by Spanner: 01 April 2017 - 03:44 PM

#32 User is offline Ralakimus 

Posted 01 April 2017 - 08:55 AM

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I 100% approve of this change.

#33 User is offline SouthPaw 

Posted 01 May 2017 - 11:28 PM

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Well, yesterday I made the worst Sonic 2 hack ever, and now I need to challenge myself and make a good rom by October.


#34 User is offline Dario FF 

Posted 07 June 2017 - 05:42 PM

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Hey folks.

Given the increasing amount of 3D entries each year and the inclusion of even more trophies related to 3D modifications, I've been asked to participate as a judge this year. I've previously submitted entries on both the SHC 2012 and 2013, and the first instance was a great motivation for our team to get reorganized and use the contest dates as our deadlines to submit something polished, even if it was a small demo. I can attest to how useful this event was for us and I'd definitely recommend it for anyone looking for feedback on their projects, no matter how small they might start out at first.

I look forward to seeing your entries!
This post has been edited by Dario FF: 07 June 2017 - 05:42 PM

#35 User is online MainMemory 

Posted 07 June 2017 - 07:40 PM

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So, Dario, what do you know about SADX modding?

#36 User is offline Dario FF 

Posted 07 June 2017 - 07:58 PM

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I'm not very familiar with the technical details on how the mods work on SADX and SA2* just yet but I'm willing to investigate the tools used and limitations if needed depending on the submissions. I've dabbled however in playing around with the available mods already and had a fairly easy time doing so (mostly because the system in place was pretty familiar :P). If you feel the need to provide any more detailed explanations along with the submission, it should obviously help.

*: It seems fairly more advanced than the heavy file reverse-engineering I'm used to considering the amount of code injection I saw.
This post has been edited by Dario FF: 07 June 2017 - 08:06 PM

#37 User is offline Twilightzoney 

Posted 13 June 2017 - 09:01 PM

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Hey guys.

Due to the 3D content for modding cropping up a lot more now recently. I've been ask to participate as a judge this year. I've worked along with Dario before in SHC 2012 and 2013. So being a part of this is really exciting. And I look forward to seeing the entries this year. And to get myself familiarized with other 3D modding setups besides Generations. Been wanting to look into SADX, just never had a chance to.

#38 User is offline Selbi 

Posted 13 July 2017 - 01:55 PM

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Hey everyone! Due to lack of personnel that is significantly superior to me, you are all stuck with me now. But I've still been asked to formally announce that I've been inducted into the holy gang of SHC judges, so I'm gonna do just that. You can thank the big guys behind the judging desk later for that.

Jokes aside, with the increased quality control that is gonna be implemented this year, I've been looking forward to becoming a judge this year more than in the previous years. Fresh hacks that brought lots of joy to everyone have been there even in shit show that was 2016's contest. It's just with the thick layer of poop covering the whole event that they didn't really get to shine. I'm proud to be part of something great this year.

Thanks for giving me a chance! I won't disappoint.

I think.

#39 User is offline amphobius 

Posted 13 July 2017 - 04:03 PM

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While I give the best of luck to Selbi, I also should inform of my intent to leave judging for this year.

Recently I have been pursuing other interests and if I'm 100% honest, I have zero interest in the hacking scene anymore. I have been wanting to further chase my music endeavours as well as helping out what is a fast growing sim racing community. I will always have massive thanks to this scene for allowing me to start building my talents, and I will be forever grateful for having the chance to help out with the contest these last few years, to the point of judging last year. But I don't think it'd be fair, nor appropriate, to stick around to something I just don't have the interest in any further, nor would it be fair on SHC to divide my attention from it on my hobbies and said community.

I've said to Spanner privately that I'm still open to helping out in case of emergency, but I hope the person who inevitably takes my place realises the task ahead isn't going to be as easy as playing some games and giving a score to it. It sure was an eye opener to me last year.

#40 User is offline Spanner 

Posted 14 July 2017 - 10:02 AM

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I know some people might feel rather concerned that four judges have left this year, and I can understand those concerns. I thank amphobius, LazloPsylus, Shannon and StephenUK for their time being involved with the Hacking Contest no matter how long they were judging for.

Judging is a very difficult process and it is also time consuming too, and as well as judging there are other responsibilities such as being involved in planning various parts of the contest. A few judges left because they didn't feel they had enough time nowadays to take part fully in the process, some left for personal reasons and some left because they lost interest in the hacking side of this community, or even the Sonic community overall for various reasons.

As stated in the first post of this thread, the judging list is not final and additional judges may be recruited to replace former judges who have left the contest due to retiring or other reasons. We have recruited five new judges this year, some to replace those who left; others to help expand the judging team. We've worked very hard this year on recruiting a few people who have been involved with 3D modifications. We may have a sixth new judge soon, or we may leave the slot vacant.

We have a lot of good things in the works behind the scenes and we're nearly ready to announce a few of them. The website is still in the works, Cinossu is working very hard on a brand new site that'll do the job for many years to come and will have many new features. SuperEgg has been going around contacting a good load of people to take part in the Media Panel using the suggestions people have given us, and we've already got some new recruits lined up that you should be very familiar with – announcements will happen over the next few months regarding who will be there for the Contest Week.

We've also got a few things this year that if we're able to pull them off, you're going to really like what we've got arranged.

In the meantime, we've still got a few months to go until the deadlines so continue to work hard on your entries if you plan on submitting to either the Hacking Contest or the Hack Expo – don't forget to ensure your entries meet the Quality Control Criteria otherwise they won't be approved for submission.

Also, we have re-opened the Discord Server, as we had to kill the link previously because of problems that have now been completely resolved. It's the same place as last year, so if you left thinking that the server was only there for last year's contest, you can come back. If you haven't been in the server before, feel free to join, we don't bite. We also have an IRC Channel which relays from the main Discord channel available at #SHContest.

In addition, the Sonic Hacking Contest now has a Twitch channel which will be used for various things including rehosting Contest Week streams from the Media Panel if they give consent for that.
This post has been edited by Spanner: 14 July 2017 - 10:09 PM

#41 User is offline ALittleTooFast 

Posted 30 July 2017 - 01:28 AM

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Would art be considered "stolen" if it's taken from the Spriter's Resource? Or is it alright so long as you credit the person who ripped them?
This post has been edited by ALittleTooFast: 30 July 2017 - 01:29 AM

#42 User is offline Ravenfreak 

Posted 30 July 2017 - 07:32 AM

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Just give the person who ripped the sprites credit in your hack. I suck at sprite art, so I tend to get sprite sheets from that website. Now if you actually ripped assets from someone else's hack, that's a completely different story and it's frowned upon.
This post has been edited by Ravenfreak: 30 July 2017 - 07:32 AM

#43 User is offline Super Egg 

Posted 30 July 2017 - 08:31 PM

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View PostALittleTooFast, on 30 July 2017 - 01:28 AM, said:

Would art be considered "stolen" if it's taken from the Spriter's Resource? Or is it alright so long as you credit the person who ripped them?

Judge Here, lemme answer your question real quick.

TL;DR, use whatever sprites you want, as long as you credit the creator, unless they come from illegitimate sources.

What are illegitimate sources?

- Websites that contain databases of art from hacks that are refer to themselves as "open-domain" or whatever dumb claim they use.
- People who are sketchy as fuck and claim they made it, even though it looks suspiciously familiar
- Ripping them from ROMS. Don't do that, that is bad.
- Random sprites from Deviant Art. This happens way too much.
- Russian hacking websites. 89% chance that it is stolen from somewhere else. Those asshats steal everything, don't trust em'.

So, no, it wouldn't be stolen little Timmy, but you better credit them, otherwise the hounds will be released on you and your soul be damnned to the eternal pits of hell.

I hope that helps.

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