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Active Posts:
30 (0.01 per day)
Most Active In:
General Sonic Discussion (25 posts)
Joined:
19-February 12
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8330
Last Active:
User is offline May 19 2013 05:53 PM
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My Information

Member Title:
Sonic + faceground = <3
Age:
Age Unknown
Birthday:
September 16
Gender:
Male Male
Interests:
Videogames, discussions and debates, talking with people and friends, hanging out with friends.

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Private

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Posts I've Made

  1. In Topic: Your favorite Sonic move from one game?

    20 April 2013 - 04:18 PM

    Can I be the first to say the roll? I mean, especially in games like Sonic 3 and Knuckles, or Sonic Advance 1 and 2 (haven't really played 3, so I can't judge), whenever I'd use the roll well, it'd give me this sense of speed that kind of just feels natural and integrates well into the level in most cases. I've been playing Advance 2 recently, and it's honestly one of my favorite moves there. Apart from the roll, I really appreciate moves like the bounce attack from Sonic Adventure 2. While I think today I'd prefer the stomp, I've liked the SA2 bounce attack if only for the slight enjoyment I get from bouncing, and that it maintains some horizontal velocity while bouncing, unlike a certain Sonic 06.
  2. In Topic: Does SA2 still hold up for you?

    20 August 2012 - 08:28 PM

    Ah. Sonic Adventure 2. Several Sonic games have fallen out of grace with me, and I think I can say that SA2 isn't among those games. There are a few Sonic games that I can say that I like without hesitation, and among these games is SA2. While there are a few aspects of the game that I do not like any more (Read: Most of Rouge's stages), I still like everything else. The speed stages, for the most part, I find to be pretty cool, and I replay almost all of them whenever I decide to replay SA2. The mech stages, I also liked back then, and I still like them now. Sure, there's absolutely no exploration whatsoever, and sure, it doesn't play anything like a Sonic game, and yes, it's completely awkward to have Tails in a mech. In spite of this, I can still manage to find some level of satisfaction in completing the levels, defeating chains of enemies, and pretty much just playing with the mechs in general. The hunting stages, are something that I used to think were average, and now I think that most of them are pretty great, well Knuckles's stages anyway. Yes, the fact that the radar can only detect one emerald at a time is odd, the massive levels in comparison to SA1 is a bit off-putting, and the hint system can be completely obnoxious at times, but like what I said about the mech stages, I still like them, and I don't find the radar or hint system to be a problem most of the time. And so, I can say that I like the treasure hunting levels (favorite would probably be Meteor Herd). So yes, overall, SA2 still holds up with me, just as it did 7-8 years ago, when I first played the game. SA1, on the other hand...well, that's another story.
  3. In Topic: Sonic Adventure 2 XBLA

    18 July 2012 - 01:02 PM

    You know...I'd love to see Knuckles's running animation fixed here. It looks really odd when he's running at full speed. Other than that, I hope that they could map the light speed dash and the bounce attack on separate buttons...you know...light speed dash + bottomless never ends well in this game (or 06 for that matter).
  4. In Topic: Why do the exit blocks in the S1 Special Stage say "GOAL"?

    03 March 2012 - 09:29 PM

    Yeah, the Goal is one thing, but the 'Clearing' of the Special Stage is somewhat odd, as the player didn't clear the stage, and yet they get a screen saying the player did indeed clear the special stage. But then again, it still says you clear a special stage even if one touches a red sphere in Sonic 3 and Knuckles's special stages. I wonder why that is?
  5. In Topic: Why do the exit blocks in the S1 Special Stage say "GOAL"?

    03 March 2012 - 09:21 PM

    Well, it still is a goal. It marks the end of the level, so it's a goal.