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Would Knuckles Chaotix play better as a solo game? Think optional combining...

#1 User is offline JcFerggy 

Posted 10 March 2017 - 07:59 PM

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I'm just laying here thinking about Knuckles Chaotix after just having watched a video about it. Would it be better if it played more like Sonic 3K?

Like imagine running free, but having a button that when pressed activated the combusting, instantly spawning your partner at your current location, and pressing it again removed the ring. I think the spin dash would have to be beefed up and made similar to earlier Sonic games. I think all characters have the ability to climb or gain altitude, as well as being able to use the combusting at will to platform or get items.

I'm not requesting someone to do this, I'm just trying to make an open dialogue on, if the cobiering was more optional and was more a gimmick instead of a core gameplay mechanic, would have it have been better. We could have had actual loops.

I hope this an OK think to post about..

#2 User is offline Yeow 

Posted 10 March 2017 - 08:25 PM

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Knuckles Chaotix would be better if it was designed more like Sonic 3&K, not just played more like Sonic 3&K. The rubber band co-op mechanic (unsuccessfully, IMO) hides the fact that Chaotix is a very bland, barebones co-op game with cosmetic (albeit very good) Sonic visuals and music.

#3 User is offline Atendega 

Posted 10 March 2017 - 08:30 PM

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I've never had the patience to get very far past the first level of Chaotix. Not because of the tether mechanic, but because of the awful level design. It's a flaming wreck of monotonous garbage.

#4 User is offline Felik 

Posted 11 March 2017 - 05:54 AM

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Chaotix lacks in programming department. Graphics and music are great. No complain there.
But as a game it lacks polish and creativity.

#5 User is offline LimitCrown 

Posted 11 March 2017 - 06:48 AM

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I personally doubt that it would particularly be better as a solo game. The game's level design is designed around the tether mechanic, so it is consequently more vertical compared to the other Sonic games in order to take advantage of it. Not many people realize how well the mechanic allows the characters to reach high speeds quickly or launch themselves far in the air. Knuckles' Chaotix would benefit more from better set pieces for the laters levels of a couple of the attractions.

#6 User is offline Herm the Germ 

Posted 11 March 2017 - 06:49 AM

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Am I honestly the only person around to have had fun with Chaotix just the way it is?

#7 User is offline High Fidelity 

Posted 11 March 2017 - 06:55 AM

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I also think it would be pretty dull, mainly because of the monotonous level design...

But would be interesting to see a single player hack for sure

#8 User is offline LimitCrown 

Posted 11 March 2017 - 06:57 AM

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I had fun with playing the game. I thought that the level design was good for the most part, considering the tether mechanic that the game has.

#9 User is offline MaskedMage 

Posted 11 March 2017 - 06:57 AM

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View PostHerm the Germ, on 11 March 2017 - 06:49 AM, said:

Am I honestly the only person around to have had fun with Chaotix just the way it is?


You're not the only one. Sure, it has many flaws (like the level design), but for some reason I replay this game sometimes. A "love it or hate it" game, they said.

As a fun fact: I play Sonic Classic Heroes with my friends mostly with Chaotix coop (Ring Power) just because it brings occasionally so much funny moments and it's... more cooperative :)
This post has been edited by MaskedMage: 11 March 2017 - 07:03 AM

#10 User is offline ICEknight 

Posted 11 March 2017 - 07:28 PM

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It would play better as a solo game only if you get rid of the compromises and level design quirks that had to be made to make the rubberband mechanic more enjoyable and less frustrating.

#11 User is offline True Dude 

Posted 11 March 2017 - 08:08 PM

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For a long time I've wanted a hack that removed the hub to make the game linear, removed the combi-ring, (but leave it in as an option to turn on) and reduces each zone from five acts to three (EDIT: Or four, to keep all the great palettes) so they aren't as monotonous. Basically make it feel more like a regular Sonic game. Also, make the final boss a lot more fun and climactic, and nerf Charmy by giving him limited dashes. (Three maybe?)
This post has been edited by True Dude: 11 March 2017 - 08:18 PM

#12 User is online Dark Sonic 

Posted 11 March 2017 - 08:56 PM

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Anyone want to back port the levels to a better playing Sonic game?

I guess the color palette would be an issue. Personally I always felt chaotix was an off looking game and too colorful and blurry. Like someone jizzed in your eye and you looked into a kaleidoscope.

Love that hub world theme though, think of it every sunrise

I hate that it's HUD was used constantly in fangames though.
This post has been edited by Dark Sonic: 11 March 2017 - 08:58 PM

#13 User is offline SonicGenesis89 

Posted 11 March 2017 - 08:57 PM

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I actually like this game despite it's flaws and I too tend to play it from time to time. It has really nice art, graphics, and music so it's kind of a shame that it's not on the same level as the other classic Sonic games. I would actually really love to try out a hack of Chaotix where you can play as one player. It would be interesting to see how the game is when playing with only one character and without the tether gameplay mechanics and gimmicks. Another hack I always wanted to play for Knuckles Chaotix was to put Tails back into the game somehow. Like maybe replace Charmy with Tails? It would be pretty awesome if someone added Tails into the Sonic in Chaotix hack so you can play as Sonic and Tails as partners in Knuckles Chaotix stages. I always wanted that.
This post has been edited by SonicGenesis89: 11 March 2017 - 09:00 PM

#14 User is offline XCubed 

Posted 12 March 2017 - 03:04 PM

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Played it in Gens in 2004, prayed to and thanked the savestate gods, got all the Chaos rings to get the good ending, and never looked back since. The blandest, most colorful piece of shit I've ever seen. It's no wonder the 32X bombed. Parents and children got ripped off to high hell back in 1995. But that music though......
This post has been edited by XCubed: 12 March 2017 - 03:07 PM

#15 User is offline Drex 

Posted 13 March 2017 - 10:28 AM

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Yeah, 👆this was pretty much my experience too accept I actually got my parents to buy the 32x and the game for me after months of begging. Terribly Bland and oversaturated game.

If I ever had actually gotten into ROM hacking or even making fan games, the first thing I would have done is to recreate the Chaotix and Sonic Clackers levels with fewer acts and a more standard level design.

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