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What is Collision Chaos supposed to be? The city of sequins with pink dirt

#16 User is offline Sodaholic 

Posted 14 February 2017 - 05:25 PM

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Yeah, I guess Collision Chaos is pretty abstract compared to the other levels. It never occurred to me before.

View PostSlingerland, on 25 January 2017 - 06:15 PM, said:

Try doing a weed. Then Collision Chaos will make sense.
I would say that acid is more relevant.

View PostShalpp, on 27 January 2017 - 12:15 AM, said:

pot needles
Since when do people inject weed? :P

#17 User is offline Hinchy 

Posted 16 February 2017 - 12:44 PM

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Yeah, nah, weed doesn't make CC make sense - weed makes you feel even more aware of and more wowed by the mystery. [7]
This post has been edited by Hinchy: 16 February 2017 - 12:47 PM

#18 User is offline VectorCNC 

Posted 16 February 2017 - 02:25 PM

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I posted this a while back in another forum, but this is a picture I took at home in the morning a few months back. It instantly made me think of Collision Chaos. So as far as "what Collision Chaos is supposed to be", I can't say, but as far as the palette goes, maybe it is early morning in the zone.

Note: No "weeds" were harmed in the creation of this photo.

Posted Image

#19 User is offline Hinchy 

Posted 20 February 2017 - 11:52 PM

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(For the record, I always interpreted Collision Chaos as some sort of weird abstract amusement park? I have no basis for that assumption though - just the funhouse layout and the funtastic JP music.)
This post has been edited by Hinchy: 20 February 2017 - 11:53 PM

#20 User is offline Liraxus 

Posted 23 February 2017 - 08:08 AM

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View PostHinchy, on 20 February 2017 - 11:52 PM, said:

(For the record, I always interpreted Collision Chaos as some sort of weird abstract amusement park? I have no basis for that assumption though - just the funhouse layout and the funtastic JP music.)


Frankly, I find this to be the strongest guesses among the group here. With the whole pinball gimmick and the bumpers, there's obviously some goal of amusement here. Should be added that the past variant looks to be heavily influenced off of Palmtree Panic, and in the Good/Bad future both have updated displays that seem to give off more of a city-esque vibe.

Why the hell there's a big land in the sky? My only guess is the same as mentioned before, that's Sonic's planet, and we're just on the part of Freedom Planet that's very very close to it.

#21 User is offline ParleyMint 

Posted 06 March 2017 - 11:47 AM

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Collision Chaos seems to me like Sunset Park with a pink overlay.
This post has been edited by ParleyMint: 06 March 2017 - 11:47 AM

#22 User is offline Shadow Hog 

Posted 06 March 2017 - 03:34 PM

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I always kind of assumed Collision Chaos was the bit where Sonic ascends the chain, despite the absence of any chain to ascend - Amy isn't captured until that point in the game (despite some manuals saying she was kidnapped before Palmtree Panic), and the whole upside-down-land-at-the-top-of-the-level thing sorta lends itself to that theory as well (though which side is Never Lake/Earth and which side is Little Planet is ambiguous - I always figured upside-down was Little Planet, but I can't provide any evidence to support that).

Though what it is beyond that, anything that'd justify all the bumpers, flippers and neon signs everywhere... I dunno, your guess is as good as mine.

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