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What is Collision Chaos supposed to be? The city of sequins with pink dirt

#1 User is offline Shalpp 

Posted 25 January 2017 - 04:11 PM

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So the graphical style of Sonic CD is...pretty eccentric to say the least (when it comes to the individual levels themselves, anyways). Beyond that though, it's not hard to figure out what setting they take place in, i.e. tropical beach side, quarry, etc...except for Collision Chaos. I get that it's based off of Spring Yard Zone, which in turn is based off of a city, with flashy lights and pinball bumpers put in places, but I'm not getting a clear indication of that in CCZ past the neon signs, girders, and random pipes in the ground. Is there something I've completely missed the past 20 years of my life, or am I trying to look farther into funky art assets than I need to?

#2 User is offline Slingerland 

Posted 25 January 2017 - 06:15 PM

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Try doing a weed. Then Collision Chaos will make sense.

#3 User is offline Hunter Bridges 

Posted 25 January 2017 - 06:34 PM

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Posted Image

#4 User is offline Felik 

Posted 26 January 2017 - 02:38 AM

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How can Collision Chaos be real if Sonic ins't real?

#5 User is offline Ayu Tsukimiya 

Posted 26 January 2017 - 02:42 AM

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It's all just Sonic 1 with a heaping dose of dude weed lmao.

#6 User is online Hitlersaurus Christ 

Posted 26 January 2017 - 04:32 AM

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It's, well... Maybe it's better if I put it like this.

#7 User is offline BlackHole 

Posted 26 January 2017 - 10:35 AM

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If I were to take a gander at the sprite sheets and the Little Planet loading screen, I'd say it's some sort of refinery system. It looks like there's pipes hidden under ground, if that island in the central sea of the planet is Collision Chaos, it's connected to Quartz Quadrant, which looks like a mine, and Stardust Speedway, where Robotnik's constructing a massive statue of himself. Where the structure is complete in the Bad Future, the 'refinery' sits abandoned, where the structure has been changed to a city hall-esque building that suggests alternate inhabitants, the 'refinery' continues to be used but in a way that doesn't harm the surrounding area.

But that's really a guess, I have nothing really prominent to back it up.

#8 User is offline Ritz 

Posted 26 January 2017 - 11:04 PM

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It wasn't until I started researching for my art contest submission that I really started to make sense of it. Given the naturalistic background setting, I interpret the yellow lights as a field of flowers with a heavy out-of-focus bokeh effect- basic circles are also used to represent foliage in Metallic Madness act 2 good future, the green coloring there is just way less ambiguous than CCZ's yellow. There's land in the sky because it's situated on the underside of Little Planet, so you're actually looking up at Mobius.

#9 User is offline Shalpp 

Posted 27 January 2017 - 12:15 AM

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I guess the proper replies make more sense than my baseless speculation. While there's -something- to help base what the present could be, I feel as if the past stage makes even less sense. I see all the familiar structures, and the girders, except it's all rock. Maybe Eggman's turning the area into a funky entertainment district so his robot bugs can have fun while he mines the planet of it's resources?
Maybe I just need to inject more drugs via used pot needles and watch it become clearer to me :v:

#10 User is offline BlackHole 

Posted 27 January 2017 - 03:15 AM

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The Past is probably when Robotnik was just setting up. You see the girders, so he's probably just starting construction on the refinery aspect and getting ready to lay the pipework while making sure nothing collapses on him. The pinball bumpers are there to deter rodents with ball-forming habits.

#11 User is offline Felik 

Posted 27 January 2017 - 06:03 AM

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View PostBlackHole, on 27 January 2017 - 03:15 AM, said:

The pinball bumpers are there to deter rodents with ball-forming habits.

How dare you!? Hedgehogs are not rodents!

#12 User is offline BlackHole 

Posted 27 January 2017 - 06:45 AM

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View PostFelik, on 27 January 2017 - 06:03 AM, said:

How dare you!? Hedgehogs are not rodents!

That damn Erazor Djinn lied to me!

#13 User is offline Shalpp 

Posted 01 February 2017 - 01:36 PM

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View PostBlackHole, on 27 January 2017 - 03:15 AM, said:

The Past is probably when Robotnik was just setting up. You see the girders, so he's probably just starting construction on the refinery aspect and getting ready to lay the pipework while making sure nothing collapses on him. The pinball bumpers are there to deter rodents with ball-forming habits.

I mean I understand the construction aspect of it, but where is he starting construction? I can't make heads or tails about what the hell that landmass/continent is supposed to be before it turns into bleeding eyeballs: the metropolitan district.

#14 User is offline BlazeHedgehog 

Posted 01 February 2017 - 03:56 PM

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I always interpreted it as some kind of park. Right on the edge of a city, mostly outdoors, with plenty of plants but also man-made structures. It may eventually get turned in to a refinery in the Bad Future, but it didn't start out that way.

#15 User is offline BlackHole 

Posted 01 February 2017 - 07:20 PM

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View PostShalpp, on 01 February 2017 - 01:36 PM, said:

I mean I understand the construction aspect of it, but where is he starting construction? I can't make heads or tails about what the hell that landmass/continent is supposed to be before it turns into bleeding eyeballs: the metropolitan district.

Well, he appears to be starting construction where Sonic is running through before branching out into the background in the future and I figured the buildings were a variety of things: storage containers for the refined materials, extra refining centres, drilling platforms to look for more resources, etc.

Really, it's all up to how you interpret it. All it's supposed to be is Spring Yard Zone, to the point that CC and SY are the only two Zones where an act has multiple signposts.

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