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Sonic Unleashed (Preview Build) Hey look Debug Mode! ;)

#16 User is offline N!NJA 

Posted 12 December 2016 - 05:11 PM

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View PostMathUser, on 09 December 2016 - 06:23 AM, said:

Thanks for posting this.

Not a problem. :)

View PostHivebrain, on 12 December 2016 - 01:16 PM, said:

Is there something that can view the files in the iso or mount it as a virtual disc?

PowerISO can view the files not sure about anything else. Mounting the image may work though as this isn't a retail 360 disk it was a DVD-R.

View PostDark Sonic, on 12 December 2016 - 01:19 PM, said:

So, judging from the content we've seen in this preview disc, what's the deal with the DLC. Are we looking at the modern version of Sonic & Knuckles as they had to get this out the door by Christmas? Or were there concerns that this wouldn't all fit on one disc and they had to cut some of the content in order to lower production costs? Or both perhaps?Certainly seems like most of the DLC wasn't really new content after all. Shame.

I reckon they cut it to make more profit. Don't think space was a worry as from what you have seen with this they intended to do 2 disks originally.

#17 User is offline Dark Sonic 

Posted 12 December 2016 - 06:27 PM

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That's why I was thinking space was a concern. More discs = higher cost of publish.

#18 User is offline Twilightzoney 

Posted 12 December 2016 - 06:32 PM

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Most of the DLC stuff wasn't even finished in this build. Most of the werehog levels in this build weren't finished either. Only Apotos Night and Mazuri Night are the only 'Complete' levels for Night time.

#19 User is offline synchronizer 

Posted 13 December 2016 - 10:11 AM

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Oh that's too bad. I was hoping to see playable segments of Arid Sands Night's cut-off section featuring the removed obelisk-toppling mechanic.

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