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Sonic Extreme Yes, with an E, for X-Box

#211 User is offline Lanzer 

Posted 23 November 2016 - 07:20 PM

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View PostJaxTH, on 23 November 2016 - 07:11 PM, said:

I'm bumping this to simply say that Borman's download isn't on the wiki and I can't do it myself because I'm on a phone that wants to force me to download the MEGA app and even then the wiki is borked on mobile.

I also find it weird that after releasing it the topic apparently died. Also, aren't there PS2 and GC versions out there as well or am I mistaken?


Yeah, their wasn't much interest apparently after its initial reveal, I don't even think the wiki got updated and Borman hasn't been seen in months.

Unless Borman comes around and reuploads it, your gonna have to do some intense googling to find it.
This post has been edited by Lanzer: 23 November 2016 - 07:21 PM

#212 User is offline MathUser 

Posted 23 November 2016 - 07:20 PM

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Could be cause noone has been able to get this to work outside of Bormans dev unit. If anyone did they haven't mentioned it. It's still good that it was dumped for preservation sake.

#213 User is offline N!NJA 

Posted 24 November 2016 - 06:35 AM

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View PostMathUser, on 23 November 2016 - 07:20 PM, said:

Could be cause noone has been able to get this to work outside of Bormans dev unit. If anyone did they haven't mentioned it. It's still good that it was dumped for preservation sake.


Pretty sure it will work on other XDK's/Dev Unit's and possibly on modded xbox's with 128MB ram. Haven't tried it myself but when I have a spare moment I'll try booting it up on my XDK and a modded xbox to see if it'll work.

#214 User is offline Borman 

Posted 24 November 2016 - 06:37 PM

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Im around, I just don't sign in very often. It should be on HiddenPalace when its up. Works on any XDK or box with 128mb of RAM, it isnt locked to mine or anything. I wasnt testing it on the original Xbox kit or anything. And no, no PS2 or GC builds for this.

#215 User is offline TimmiT 

Posted 07 May 2017 - 02:59 PM

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#216 User is offline Chimera 

Posted 07 May 2017 - 04:17 PM

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10:22, damn that's some harsh business if I've ever seen any.

Gotta always read your contracts kids. Never pitch anything to anyone until you know you're not going to get ripped off. Especially if pitching an idea while already under contract.

#217 User is offline JaxTH 

Posted 07 May 2017 - 04:56 PM

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View PostBorman, on 24 November 2016 - 06:37 PM, said:

Im around, I just don't sign in very often. It should be on HiddenPalace when its up. Works on any XDK or box with 128mb of RAM, it isnt locked to mine or anything. I wasnt testing it on the original Xbox kit or anything. And no, no PS2 or GC builds for this.

So...while this definitely has a page on Hidden Palace, there is no download link there.

#218 User is offline rata 

Posted 07 May 2017 - 04:59 PM

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Betrayer son of a bitch... that's all I have to say.

#219 User is offline TimmiT 

Posted 07 May 2017 - 07:58 PM

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Tbh the developer's accusation of Sega stealing their idea is kinda ridiculous. Their idea was basically just "what if Sonic rode a hoverboard and played a bit like Tony Hawk Pro Skater." The similarities with Sonic Riders' kinda seem to end at Sonic riding a hoverboard too, it's completely different from their pitch otherwise. Unless the design doc they sent was completely different from what they originally pitched. Plus Sonic riding a board had already been done in multiple Sonic games at that point.

Like it's possible that Sega maybe got the idea to make a Sonic game with hoverboards from them, but what they eventually made is so different I'm not sure if that matters.
This post has been edited by TimmiT: 07 May 2017 - 07:59 PM

#220 User is offline rebelcheese 

Posted 07 May 2017 - 08:30 PM

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View PostTimmiT, on 07 May 2017 - 07:58 PM, said:

Tbh the developer's accusation of Sega stealing their idea is kinda ridiculous. Their idea was basically just "what if Sonic rode a hoverboard and played a bit like Tony Hawk Pro Skater." The similarities with Sonic Riders' kinda seem to end at Sonic riding a hoverboard too, it's completely different from their pitch otherwise. Unless the design doc they sent was completely different from what they originally pitched. Plus Sonic riding a board had already been done in multiple Sonic games at that point.

Like it's possible that Sega maybe got the idea to make a Sonic game with hoverboards from them, but what they eventually made is so different I'm not sure if that matters.


Even if they did steal the idea, they've been eating the bad karma for years upon end. At least until Colors and Generations.

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