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A community projecet

Discussion in 'Engineering & Reverse Engineering' started by Kampfer, Jan 2, 2004.

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  1. Timecrash

    Timecrash

    I, Timecrash, will knock you all down! Member
    I hope this doesn't turn out to be Sonic 2 Omega-hard....
     
  2. Kampfer

    Kampfer

    Member
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    Yes, but don't mess with the special stages. Your zone is your to edits however you want. After you are done, send me the IPS patch.

    Do whatever you want.
     
  3. Everlast

    Everlast

    Pending Member
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    Here are my plans for Marble Garden:

    Palette Change
    Level Change
    Name Change
    and other crap

    I won't be able to start it tonight do to the Homework I have :)
     
  4. NickW

    NickW

    Member
    I mitece will post my plans for Angel Island:

    When the route splits up, Sonic and/or Tails will be forced to take Knuckles route, Knuckles takes either route. (it will be a modified route!)
    Different pallete.
     
  5. Kampfer

    Kampfer

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    That is bassically all that needs to be done in the level

    Sound great, but modify Knuckles route a little (especailly with some parts that involve climbing)
     
  6. Everlast

    Everlast

    Pending Member
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    Heres the Marble Garden Zone Palette:
     

    Attached Files:

  7. Kampfer

    Kampfer

    Member
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    NICE!!!
     
  8. Lostgame

    Lostgame

    producer/turnablist. homebrew dev. cosplayer. Oldbie
    4,134
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    Toronto, ON
    The O.I.C.
    I'll do hydrocity...
     
  9. Everlast

    Everlast

    Pending Member
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    Its been taken
     
  10. Timecrash

    Timecrash

    I, Timecrash, will knock you all down! Member
    Yeah, there are no spots left open, sorry.
     
  11. NickW

    NickW

    Member
    Damn. Now I am having some pallete problems. Im chaning them in ESE, but they don't show up in gameplay or the level editor. They show up in ESE II, they show up in the level editor, but not gameplay.

    Hopefully someone can help.
     
  12. Kampfer

    Kampfer

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    Try using Cpal
     
  13. mechacrazie2k

    mechacrazie2k

    A changed man thanks to Compro's "Nothing matters" Pending Member
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    (u70m0 (17y (0mp13x - 7h3 D3ph1n171v3 (u70m0 Un1v3r53 5173! ^_^
    Is that Marble Garden at night-time?
    *quickly changes Carnival Night zone back to night-time*
    Ah, Better.
     
  14. Kampfer

    Kampfer

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    Due to the recent changes here, I'm updating the list for the project (you all though this was dead, didn't you :P )

    Producer:--------------------------------------Kampfer

    Overseer:-------------------------------------Mustapha

    Overseer:-------------------------------------Quickman

    Overseer:-------------------------------------Fuzzbuzz

    Angel Island-----------------------------------Yoshi 15

    Hydrocity:-------------------------------------Rognic_Hedgehog
    Marbel Garden:-------------------------------King Crimson
    Carnival Night:-------------------------------mechacrazie2k

    Ice Cap:---------------------------------------Kampfer

    Launch Base: ---------------------------------SupperTails66

    Mushroom Hill:--------------------------------guess_who

    Flying Battery:--------------------------------Mustapha

    Sandopolis:----------------------------------- Quickman

    Lava Reef:-------------------------------------

    Hidden Palace and Sky Sanctuary-----------The MOPMASTER of the year 3000

    Death Egg:------------------------------------ Fuzzbuzz

    Special Stages:-------------------------------Kampfer

    Sprites:-----------------------------------------Tails

    Title screen:------------------------------------

    Misc Hacking:----------------------------------Fuzzbuzz

    For thoses names who are RED That means I haven't seen you in a while and don't think you are here. Speak up within 48 hours or you will be kicked form the project. If your name was changed, just tell me. Blank spots were perfect chaos who was banned (and I don't want him in our project any longer :lol: ) Anyone I havent highlighted and is gone, please tell me.

    Lastly, a few questions. First, can anybody make a title screen for this. If so, I'd like your help. Scond, the ice cap backround palette is being a bitch. Both SonEd and ESE are sowing it editied, but it won't change. If anybody could see if it is only me, that would be a big help. Finally, since many positions will be availbe, here is the post that states what I want in this hack if you are willing to voulenteer

     
  15. SupperTails66

    SupperTails66

    Tech Member
    1,109
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    Sorry about my long abscene from this project, I've been pretty busy and had forgotted about this. I'll get started as soon as I get my new message board up.
     
  16. Mustapha

    Mustapha

    A+ Oldbie
    973
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    A PLUS
    The title screen is the last thing to be edited before the release. It is to be done when all the levels have been combined and all the changes are in one rom.


    Edit: For those who have not been approved and are part of this project, please post your status at my forums.


    http://sonicbeyond.digibase.ca/forums/index.php?act=idx
     
  17. NickW

    NickW

    Member
    I don't really feel being part of this project anymore, becuase it is a tad bit hard for me. So feel free to give away my spot.

    Same with Angel Island too.
     
  18. Hayate

    Hayate

    Tech Member
    Both zones use changing palettes. I would believe that the actual palettes are stored somewhere else in the ROM.

    In other words, HEX EDIT TIME! :P
     
  19. Quickman

    Quickman

    be attitude for gains Tech Member
    5,595
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    omg porjcet
    Ye can take my name off that thar list, I'm not interested no more.

    And it's no, nay, never; no, nay, never, no more will I play the wild rover; no, never, no more.
     
  20. Badass Cyborg

    Badass Cyborg

    Member
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    Ah, t'Wild Rover. 'Tis a fine song indeed, young laddie. But ye forgot t'good ol' *clap, clap, clap, clap* between "never;" an' "no". :D
     
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