I only really suggested that as a way to skirt around the "real guns" thing, if that's what SEGA are hung up on. The real thing I want to see is him combining his Chaos powers with his more traditional means of attack, like guns and vehicles. That could provide some very interesting fight choreography. Imagine if Shadow did some wicked shit like this with a hail of bullets: They seem to be leaning into the spectacle from what little we've seen, so I hope to see stuff like this.
Shadow should have stayed dead. It was true as of Heroes' release and it's still true today. Seems to be an unpopular take now.
I love it when the brow does whatever this is Anyway, fun fact, for the longest time I thought that was a fan render. Edit: Also, in regards to the whole Sonic model thing from a couple days ago, I found a tier list maker of it. https://twitter.com/casinobunbun/status/1781052297113424278 If you were wondering, here's my ranking.
I've never liked Amy as a playable character. I feel like all her playable incarnations are unfun and/or don't add anything to the formula. I think she controls like ass in SA1, she's a pain in Advance, Heroes she's just a Sonic clone, 06 is 06, I'm really indifferent on Final Horizon, and she's little more than OP Sonic in Origins/Superstars. The only time I've really had fun with her is with her Hammer Bros.-ish Super hammer ability in Origins.
I played Origins Plus a couple weeks ago, and I think Sonic 2 is my least favorite Classic game. Though that may be because it's probably the one I've played the most, and I may just be burnt out for a long while. I think my ranking is 3K, CD, 1, and 2.
I probably said this already, but I think Sonic 2 is better, but I must say Sonic 1 had the sauce for its art and aesthestics. Not that 2 art is exactly is bad, it's still decent, but I've always thought it's surrealist was better. Playing Sonic 1 in 1991 must have been insane, not for the gameplay exactly, but the visuals looks way too good for a early 90's game.
Counterpoint: Not all Sonics are created equal, and most people insisting that "all eras of Sonic have their ups and downs" are almost always just coping over their favorite Sonic incarnation being less popular and/or beloved than others. Especially if they're trying to back this claim by correlating main series titles that were heavily marketed (Shadow, '06) with irrelevant spinoffs whose existence most people don't even know about (Labyrinth, Sonic Jam on Game.com).
Better counterpoint: you had to justify the statement "not all Sonics are created equal" by saying some games are less "popular" or "relevant", which aren't actual factors in whether a given product or era is actually good, thus disproving your own argument.