As we all know, the iconic Sonic theme comes with hefty licensing costs. But back in the 90s, a surprising number of people had no idea even within SEGA. Such as the case with Spinball's first revision shipping with unlicensed use of the theme. Are there any other known instances of this kind of thing happening? I suspect that DiC for example had no idea when they used arrangements of the theme in The Adventures of Sonic the Hedgehog, am I correct about that?
I actually think they knew what they were doing - AoStH's theme is just different enough that it probably could be argued to be legally distinct.
The Sonic 1 theme + The Fly was absolutely genuis. However, was there a licensing issue with THIS theme for the years later Sonic Christmas Blast special???? (with Princess Sally that broke the universe between AoSTH and SatAM): P.S. check out that DROP DASH! [media]https://www.youtube.com/watch?v=uPtPsoHBtT4[/media] What happened to the chromomatic part of "The Fly"? Did who ever they hired in an obvious hurry have trouble replicating it? [media]https://www.youtube.com/watch?v=LOHpmNX9gKE[/media]
And hell, it's been riffed on even now: https://twitter.com/KoriMaru/status/792310891601690624 (make sure to put the sound on) Modern-day Sega sure as hell knows about music rights issues.
I'm not sure I fully understand the situation, as while the Sonic the Hedgehog "theme" usually comes with a credit to Masato Nakamura of Dreams Come True, Green Hill Zone is used extensively and nobody seems to give a damn. And Nakamura composed pretty much everything for the first two games. That being said if there's two things you can say about Sega it's that they're not very good at consistent branding and have great difficulty communicating with one another. Maybe there's never been an issue.
There are gas stations in my area that have been using the ring collect sound on their cash registers for as long as I can remember, even as recently as on my way to the airport back in January.
Gas stations around my way have been using the ring collect sound for years as well. I think a couple of them also use the little jingle that plays after your score is tallied up. Also, Sonic Pinball Party uses several cues from Sonic 1 and 2, but Nakamura isn't officially credited for his compositions in that game, judging from a quick google search. Neither is anyone who did the music for NiGHTS Into Dreams for that matter.
That software's used internationally, I've heard it used in petrol stations in both the UK and Ireland.
He was credited for his remixes in Advance, and uncredited in Sonic Battle and Advance 3 as well. (There are Green Hill remixes in both.)
They use the ring sound, sonic score tally (which mimics original cash registers) and the Mario coin for these machines. Someone isn't speaking up about their decision making. I want to know how and why. But I think it's hilarious for multiple reasons when modern registers use this sound.
Uhh, no? The bassline and percussion of some songs are completely different (rythm-wise, not the obvious sample/FM difference)? There are notes missing/extended in the GBA version and the final result seems to be playing at 50hz. https://www.youtube.com/watch?v=Z99fLBRH9j8 https://www.youtube.com/watch?v=X5s1hVCFarg
It would appear that Richard Jacques did a remix of the Sonic 1/Sonic 2 extra life jingle for Sonic 3D Blast: Flickies' Island (Saturn), and Masato Nakamura seems to have been left uncredited for it in that game, unless I'm mistaken. https://www.youtube.com/watch?v=FIVm4JxcVxE
If his name was left out, it's far more likely it's a mistake than malicious. If his music deal still includes him getting compensation he likely still got compensation even if he was uncredited. At this point I'm surprised SEGA hasn't tried to buy out his rights to all that music though if they haven't already. Remaking it on iOS means they SHOULD"VE had to figure it out mostly by now.